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1. 5760 * 1080 Optimization - in Player Features and Ideas Discussion [original thread]
It's absolutely not a difficult fix. It would take someone 20 minutes to find the relevant block of code and make the necessary changes. I'm just not even sure CCP realizes that this something some people care about.
- by Jonathan Malcom - at 2013.06.02 01:08:00
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2. 5760 * 1080 Optimization - in Player Features and Ideas Discussion [original thread]
It would be nice to get some sort of official response on this subject, even if it's just "Yeah, we know. We might fix it, we might not."
- by Jonathan Malcom - at 2013.06.01 22:36:00
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3. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
So, I actually enjoy the mini game. It needs fleshing out, but I find it very heartening that CCP is replacing boring, activate-to-receive-bacon activities with stuff that requires player interaction. Big fan of that. Hopefully mining will eventua...
- by Jonathan Malcom - at 2013.06.01 21:44:00
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4. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
This is actually one of my favorite features of the expansion. Between the scan effect and the auto-pilot route being projected in space, this is starting to look like an actual, futuristic, sci-fi game. Excellent work.
- by Jonathan Malcom - at 2013.06.01 21:38:00
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5. Disabling the clouds in anomalies/signatures/missions - in Player Features and Ideas Discussion [original thread]
Signed. Not only do they hurt performance, but they're also kind of dumb. It's space. You're not going to find free-floating pockets of gasses isolated in the middle of nothing. Remove the clouds. In the name of science.
- by Jonathan Malcom - at 2013.04.05 15:48:00
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6. 5760 * 1080 Optimization - in Player Features and Ideas Discussion [original thread]
It's a field of view problem. I run 6040x1080 (bezel adjusted). The game doesn't adjust it's horizontal field of view when you use a multi-monitor setup. If you switch back to 1920x1080 and compare, you'll see what I mean. You're not actually see...
- by Jonathan Malcom - at 2013.03.26 02:48:00
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7. Proper Multi-monitor Support - in Player Features and Ideas Discussion [original thread]
So, this probably isn't the right place to put this, but it is a feature and I can't think of anywhere better. Right now, Eve runs at a fixed aspect ratio (what appears to be 16:9). This cannot be adjusted. I (and I'm sure a few other people) pl...
- by Jonathan Malcom - at 2013.03.06 04:49:00
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8. Clone upgrades in depth article. Interesting read. - in EVE General Discussion [original thread]
Malcanis wrote: Vaju Enki wrote: Consequences. There should be no consequences for losing a pod? Don't be dense, malc. You choose what ship to fly. You choose what your risk. You're only choice when it comes to clones is to stop traini...
- by Jonathan Malcom - at 2013.01.29 22:35:00
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9. New NPC AI, how about no? - in Missions & Complexes [original thread]
CCP Ytterbium wrote: Hey folks, here is an update on our earlier post. NPC Tracking disruptor update: After looking at this thread feedback this issue has been reopened internally (we thought it fixed a few weeks back) . No promises on a ...
- by Jonathan Malcom - at 2013.01.16 15:23:00
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10. Large bounties, pointless. - in EVE General Discussion [original thread]
Mars Theran wrote: Natsett Amuinn wrote: Gotch Urarse wrote: I have little combat PvP xp (unless you count refitting and clone updating), so take what I have w/ a grain of salt. Just a thought, maybe 20% is to low? If it was higher, clos...
- by Jonathan Malcom - at 2012.12.08 22:41:00
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11. Large bounties, pointless. - in EVE General Discussion [original thread]
Tao Shaile wrote: Jonathan Malcom wrote: Tao Shaile wrote: Corp Member today helped a guy in HELP Channel and the noob gave him a "WANTED" tag. The whole criminal tag **** and also changes to the war system let me rethink about subscrip...
- by Jonathan Malcom - at 2012.12.08 22:33:00
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12. Large bounties, pointless. - in EVE General Discussion [original thread]
Tao Shaile wrote: Corp Member today helped a guy in HELP Channel and the noob gave him a "WANTED" tag. The whole criminal tag **** and also changes to the war system let me rethink about subscription renewals. All the patches and new updates...
- by Jonathan Malcom - at 2012.12.08 21:37:00
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13. Large bounties, pointless. - in EVE General Discussion [original thread]
Natsett Amuinn wrote: Jonathan Malcom wrote: The only real shortcoming of the current system is the kill rights implementation. Kill rights should have a centralized marketplace, tied to the bounty board, where they can be browsed and purc...
- by Jonathan Malcom - at 2012.12.08 16:58:00
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14. Large bounties, pointless. - in EVE General Discussion [original thread]
The only real shortcoming of the current system is the kill rights implementation. Kill rights should have a centralized marketplace, tied to the bounty board, where they can be browsed and purchased. Kill rights should not flag the target as ...
- by Jonathan Malcom - at 2012.12.08 16:28:00
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15. How come null is so empty - in EVE General Discussion [original thread]
K1netic wrote: Akirei Scytale wrote: Micromanaging who gets the last shot on a structure when multiple alliances are involved is already annoying enough =/ first world problems. next time don't bring 5 alliances? oh wait... you can't take...
- by Jonathan Malcom - at 2012.12.08 15:58:00
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16. dronesholocaust - in EVE General Discussion [original thread]
I guess I just don't really see the point. This change hasn't made PvE any more interesting or dynamic. I'm still running sanctums in my Rattlesnake and haven't lost a drone yet. It's just more tedious now. Release, recall, release, recall, etc...
- by Jonathan Malcom - at 2012.12.07 05:13:00
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17. Drones are wet paper bags now - in EVE General Discussion [original thread]
Nyancat Audeles wrote: Everyone needs to stop whining. "Boo hoo you nerfed my virtual internet videogame spaceship." Oh well, poor you, actually having to work for virtual spaceship game money now. Child, I have over 100 million skill points...
- by Jonathan Malcom - at 2012.12.05 14:00:00
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18. Drones are wet paper bags now - in EVE General Discussion [original thread]
"Adapt" has long been the motto of those unaffected by a negative change. I wrote a rather lengthy post some time ago in the features and ideas section about making PvE more interesting by making rats much tougher. So it is a concept that I'm ce...
- by Jonathan Malcom - at 2012.12.05 13:55:00
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19. EVE Online Development Strategy (CSM Public) - in EVE General Discussion [original thread]
Lord Okinaba wrote: All I heard was "null sec". One of the ever-present hardships of being illiterate. You have my sympathies.
- by Jonathan Malcom - at 2012.11.24 18:23:00
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20. Working on tactics to nullify suicide ganking in high sec - in EVE General Discussion [original thread]
So, I hardly log in anymore (winning eve) and am certainly not a space trucker, so I am speaking out of utter and abject ignorance on the subject, but I've never understood why people can't put things they want to haul in locked containers. So tha...
- by Jonathan Malcom - at 2012.11.24 17:35:00
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